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Roblox Trading Values and Trade Calculators

Check what an item is worth, add up your side of a trade, and find out whether an offer is a win, a loss or fair before you hit accept.

18 games 11,828 items priced Free no sign-up

Browse all value lists Try the Pet Simulator 99 trade checker

Pick your game

Each game gets three pages: the full value list, a calculator for adding up an inventory, and a trade checker for putting two offers side by side.

What you can do here

Look up a value

Search the full list for your game, then filter it by rarity or by type and sort it however you like. Each item shows what it is worth, and its demand where the source tracks that.

Add up your inventory

Pick your items, set quantities, and switch on whatever version you own: shiny, golden, rainbow, duped, mutated, or the weight of a crop or a fish. You get one total you can quote.

Test the trade first

Drop their offer on one side and yours on the other. You get a win, lose or fair call plus the exact gap, so you know whether to push for more or walk away.

How we work out the values

Anyone can put numbers on a page. What makes a value list worth opening is where those numbers came from, so here is ours in plain terms. Every game page names its own source, and nothing goes live until the figures have been checked.

The best source for each game, not one source for all of them

No single site covers every Roblox game properly, so we treat each one separately. Pet Simulator 99 was the easy one. Big Games runs a public API, which means those prices are recorded trade averages from the developer, and the rarest pets even come with the number that exist. Royale High uses the exact diamond values from its wiki. Fisch is a fishing game rather than a trading game, so its numbers are the sell prices you get in game, which is what players there are actually asking about.

The rest run on community value lists, and those get the most scrutiny.

Two lists have to agree before we publish

Community lists contradict each other all the time, and sometimes one is just wrong. When two independent lists exist for a game, we line them up item by item first. For Royale High they matched on 94 percent of items, which is what convinced us both were real, and where they split we went with the tighter one. A source that fails that test does not get used, no matter how popular it is.

We check the sources against themselves too. If a game's Legendary tier is somehow worth less than its Common tier, something is broken, and we go looking before anything is published.

What we deliberately leave out

If there is no price we trust for an item, it stays off the list. We would rather you find nothing than find a number we made up. The same goes for items you cannot actually trade, and for unreleased content that only exists in datamines. A value list should only contain things you can hold.

Royale High halos are the sharpest example. They have no diamond value in game at all, both of our sources agree on that, and the huge figures floating around are informal. Royale High's own wiki warns that trading on them is how people get scammed. So we list no halo values, and we would rather explain why than quietly publish a guess.

Shiny, golden and duped get their own prices

A single multiplier for a whole game is almost always wrong. On one pet a shiny goes for 2.7 times the plain version, on another it is worth many times that. Duped items are the same story in reverse: in some games a duped copy is worth a tenth of a clean one, in Jailbreak it is closer to nine tenths.

So wherever a source publishes the real price of a version, we use that exact number. Multipliers only cover the gaps, and we work them out from the median of the items that do have real figures.

What a value is, and what it is not

These are community estimates, not official prices. Roblox trading has no central market, so a value is roughly what people are agreeing on right now, and that changes after events, new releases and balance patches.

Use them to catch a trade that is badly one sided. Do not treat them as a fixed rate, and always look at the date on a list before you lean on it.

Trading words you will run into

Every game has its own slang, but a few terms come up everywhere. If someone drops one of these mid trade, here is what they mean.

W / L / F
Win, lose or fair. It is the verdict on a trade: are you coming out ahead, behind, or even. Our trade checker gives you the same call plus the number behind it.
Value
What the community currently reckons an item is worth. It is an agreement, not a price set by anyone, which is why two lists can disagree.
RAP
Recent average price. The average of what an item has actually sold for lately. It is stronger than a community estimate because it comes from real trades, and Pet Simulator 99 gives us exactly that.
Demand
How badly people want the item right now. High value with low demand means you may hold it a long time before anyone bites.
Overpay and underpay
Giving more than an item is worth, or less. A small overpay is normal for something you really want. A large one, especially on an item with no published value, is usually where scams live.
Clean and duped
A clean copy came from the game as intended. A duped one was copied by an exploit. How much that hurts the price depends entirely on the game, so we price the two separately wherever the numbers exist.
Exclusive and limited
Items that can no longer be obtained. Supply stops while players keep leaving the game, so these tend to climb steadily and hold their value better than anything still dropping.
Exist count
How many of an item are in the game. It is the honest measure of rarity, and where a developer publishes it, we show it. A pet with 56 in existence is a different thing from one with four billion.

Frequently asked questions

How do I know if a trade is fair?

Open the trade checker for your game, put their offer on one side and yours on the other, and it works out the win, lose or fair call for you. It also shows the gap as a number, so if you are down 8,910 you know exactly how much more to ask for instead of guessing.

Where do the values come from?

It depends on the game, and every page says which source it used. Pet Simulator 99 pulls from Big Games' own API, so those are recorded trade averages straight from the developer. Royale High uses the exact diamond values published on its wiki. For the rest we use community value lists, and we compare them against a second list before we publish anything.

How often do the values change?

Constantly. A new event or a balance patch can move a whole tier in a couple of days. Each list shows the date it was last refreshed near the top, so check that first. If it looks old, treat the numbers as a rough guide rather than a price.

Why is a shiny worth more than the multiplier says?

Because one multiplier is almost never right for a whole game. A shiny goes for about 2.7x its plain version on some pets and far more on others. Wherever a source publishes the real price of a shiny, golden, rainbow or duped copy, we use that exact figure. The multiplier is only there to fill gaps.

Why can I not find my item?

Most likely nobody has published a price we trust for it, so we left it out instead of inventing one. A few things have no value at all: Royale High halos cannot be sold for diamonds in game, and the huge figures people quote for them are the exact ground overpay scams are worked on.

Do I need an account?

No. There is no sign-up, nothing to pay for, and we never ask for your Roblox login. Anyone asking you for account details in our name is scamming you.

Is this an official Roblox site?

No, it is an independent fan project with no connection to Roblox Corporation or any game developer. You cannot trade here either. Look the numbers up, then go and trade in the game.