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Steal a Brainrot Values: Full Brainrot Value List

Every Steal a Brainrot item value in Dragon, searchable and sortable by rarity, demand and value. Updated regularly by the trading community.

445 items tracked Values in Dragon Updated July 27, 2026

Steal a Brainrot values in Dragons. Pick a brainrot’s mutation to see what it is really worth before you trade.

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Values last updated July 27, 2026. These are community estimates, so double-check before trading.

How Steal a Brainrot Values Work

Every figure on this page is priced in Dragons, and the quickest way to understand that is to look up Dragon Cannelloni. It reads exactly 1.00. That is not a coincidence and it is not a low value, it is the yardstick: the community picked one brainrot everybody has handled and measured the rest against it, the same way Adopt Me settled on a potion. So a brainrot at 13.00 is worth thirteen Dragon Cannelloni, and a brainrot at 0.06 is worth six percent of one. They are reference points for judging whether player-to-player exchanges are equitable, and nothing more official than that.

Trading values here are doing two concepts at once, and separating them helps. For in-game exchanges without money, players established their own comparison systems, and reading them used to take significant gameplay experience. When real money enters, values become explicit and the market self-regulates through competing offers for identical brainrots, but those prices drift with whoever is selling this week. Dragons are the closed version: they only have to stay consistent with each other. Most brainrots trade for modest amounts and the rarest command substantial prices, and with traits and mutations on top of base versions, prices escalate dramatically. Those community price ranges are what the Steal a Brainrot trade checker compares when you build both sides.

What Decides a Brainrot's Value

Three primary factors set a price and the first two do nearly all the work. Spawn chance comes first: rarity tiers govern appearance frequency on the Red Carpet, the conveyor belt, and the drop-off is brutal. Common 40-100, Rare 15-30, Epic 1-10, Legendary 0.3-1, Mythic 0.05-0.2, Brainrot God 0.0001-0.03, Secret lower still, OG nearly unmeasurable, and event-exclusive ones time-limited by definition. The cases that matter most never spawn on the Red Carpet at all. Signore Carapace is the standard example, and not appearing on the belt is precisely what makes it much more valuable.

Exist count is where the real gap opens, because it counts total copies in circulation rather than the odds of one appearing. Noobini Pizzanini sits around 131,000,000. Headless Horseman is about 75. Strawberry Elephant is roughly 2,348 and Signore Carapace about 355, and those two numbers explain their prices better than any tier label does. Lower exist counts mean higher trading values, reliably, and it is the single figure worth asking about before a serious trade. Cost and income matter third, since mutations and traits alter the economics and trait stacking gives even common brainrots collector value, but scarcity is what moves the top of this list.

Steal a Brainrot Mutation Values vs Income Multipliers

This is the mistake that costs people the most, and almost every guide online walks straight into it. The multipliers you have read about are income multipliers, money per second, verified in game. Divine and Rainbow multiply base income 10x, Cyber 11x, Cursed 9x, Radioactive 8.5x, Yin Yang 7.5x, Galaxy 7x, Lava 6x, Candy 4x, then Bloodrot 2x, Diamond 1.5x, Gold 1.25x and Default 1x. Disco 12x sits above all of them but is event-locked. Those figures are right, and not one of them tells you what a mutation does to a brainrot's trade value.

Look at Bloodrot. On income it is a Low tier mutation worth about 2x, the sort of thing you put on an Epic during early rebirths. On trade value it is near the top of the list, above Cyber and above Divine. Nothing is broken there: a mutation's worth in a trade comes from how hard it is to get and how much people want it, not from what it pays per second, and the ones the Mutation Machine hands out or that are farmed through the Cyber Craft Machine are common by definition. Gold is the cheapest at a 25% boost and shifts trade value barely at all, while Diamond, the first real mutation most players unlock, adds a 50% income bump and little else in a swap. Every mutation figure on this site is a trade multiplier, which is why the ordering here will not match a farming guide, and it is the ordering you want when somebody is offering you a swap.

Why Steal a Brainrot Values Change So Fast

Faster than any other game on this site, and the reason is structural rather than seasonal. As the Secret tier expands with higher-income variants, the developers raise OG statistics to keep them differentiated, and that power creep devalues older specimens on a rolling basis. Strawberry Elephant has been buffed six times. A value list for this game is a photograph, not a map.

On top of that, supply and demand shift with weekly updates and Admin Abuse events, and limited seasonal brainrots create temporary spikes that fade. Newer brainrots displace established ones as a matter of routine: Dragon Cannelloni was once top tier and slid as Dragon Gingerini, Hydra Dragon Cannelloni and Griffin arrived, which is a little ironic given it is the unit everything else is measured in. Check the date above the table before you quote anything here at anybody.

How to Read the Steal a Brainrot Value List

Filter by rarity first, because the distribution is lopsided in a way that makes sorting by value misleading. Secrets alone account for more than half the list, so "it is a Secret" tells you very little on its own, while OG is five entries and worth learning by name. A handful of admin-only items also sit at the very top of any value sort and they never appear in a normal trade, so read past them rather than treating them as the ceiling.

Then use demand as a second axis. Two brainrots at the same Dragon figure are not the same asset if one is being hunted and the other is not, and in a game where values move weekly, liquidity protects you more than a good price does. When you have a specific offer in front of you, put it through the Steal a Brainrot value calculator rather than reading figures off the page, since the mutation on a brainrot changes the answer more than the brainrot does. The same lists exist for every other game we track if you trade across more than one.

Steal a Brainrot Values FAQ

What are Steal a Brainrot values measured in?

Dragons, where one Dragon is one Dragon Cannelloni. The community picked a widely held brainrot as the unit and prices everything else against it, so a value of 13 means thirteen Dragon Cannelloni. Nothing in the game charges Dragons; it exists so two players can compare very different brainrots with one number.

What is the most valuable brainrot?

Among items that actually trade, Headless Horseman and Strawberry Elephant sit at the top, both on extremely low exist counts rather than on income. Add a rare mutation and stacked traits and either can go higher. Sort this page by value for the current order, since this game reshuffles faster than most.

Why do some brainrots have higher values than others?

Three things: spawn chance, exist count, and cost and income. Scarcity and demand drive premium pricing, and exist count is the most reliable single predictor. A brainrot that never spawns on the Red Carpet has a permanently fixed supply, which is why limited ones hold value.

Do mutation multipliers here match the ones in farming guides?

No, and they are not meant to. Guides publish income multipliers, meaning money per second. This list uses trade multipliers, meaning what a mutation does to what somebody will give you for the brainrot. Bloodrot is low for income and high for trade value, which is a real difference and not an error in either place.

Can a brainrot have more than one mutation?

No. Only one mutation sits on a brainrot at a time and they do not stack, so the calculator offers a single choice rather than a set of checkboxes.

Why do the values change so often?

Supply and demand fluctuate with weekly updates, seasonal events and Admin Abuse events, and new Secret-tier brainrots displace older ones as a matter of routine. Treat any figure more than a couple of weeks old as a starting point rather than a price.

How do traits and mutations affect trade value?

They increase worth significantly, but not in proportion to what the game says they do. Divine and Rainbow multiply base income tenfold, yet mutated specimens are substantially more valuable than base versions mainly when the mutation is scarce rather than when it pays well. Traits stack on top and are the hardest part to price.

Are Steal a Brainrot value calculators accurate?

Not necessarily. Many lack frequent updates, and the economy evolves rapidly through regular patches, so a tool untouched for a month is quoting a market that has moved. Use the score as a safety check, verify live values on rare trades, and be most careful at the top of the list, where prices move fastest.